// Floatplane AI configuration files // by Holger Sandmann, hsandman@sfu.ca // FS9 Version, January 2004 // // // replace corresponding sections/parameters // of the original aircraft.cfg file //--- [fltsim.0] title=AI Norseman on Floats C-NORS sim=Norse_Floats_V2 model= panel= sound= texture= kb_checklists= atc_id_color=0000000000 atc_id=C-NORS ui_manufacturer=AI Floatplane ui_type=Norseman C-NORS ui_variation=Noorduyn Norseman on Floats visual_damage=0 [fltsim.1] title=AI Norseman on Floats USAF N64UC sim=Norse_Floats_V2 model= panel= sound= texture=USAF kb_checklists= ui_manufacturer=Noorduyn ui_type=Norseman atc_id=N64UC ui_variation=USAF Floats atc_id_color=0000000000 visual_damage=0 [fltsim.2] title=AI Norseman on Floats BFU sim=Norse_Floats_V2 model= panel= sound= texture=BFU kb_checklists= ui_manufacturer=Noorduyn ui_type=Norseman atc_id=N4226U ui_variation=BFU Floats atc_id_color=0000000000 visual_damage=0 //--- [contact_points] //0 Class //1 Longitudinal Position (feet) //2 Lateral Position (feet) //3 Vertical Position (feet) //4 Impact Damage Threshold (Feet Per Minute) //5 Brake Map (0=None, 1=Left, 2=Right) //6 Wheel Radius (feet) //7 Steer Angle (degrees) //8 Static Compression (feet) (0 if rigid) //9 Max/Static Compression Ratio //10 Damping Ratio (0=Undamped, 1=Critically Damped) //11 Extension Time (seconds) //12 Retraction Time (seconds) //13 Sound Type //14 Airspeed limit for retraction (KIAS) //15 Airspeed that gear gets damage at (KIAS) point.0=4, 9.808, -4.996, -7.02, 5600, 0, 0.319, 0.0, 0.4, 2.2, 0.75, 0.0, 0.0, 2, 0.0, 0.0 point.1=4, 9.808, 4.996, -7.02, 5600, 0, 0.319, 0.0, 0.4, 2.2, 0.75, 0.0, 0.0, 3, 0.0, 0.0 point.2=4, -10.734, -5.143, -6.02, 5600, 0, 0.319, 0.0, 0.4, 2.2, 0.75, 0.0, 0.0, 2, 0.0, 0.0 point.3=4, -10.734, 5.143, -6.02, 5600, 0, 0.319, 0.0, 0.4, 2.2, 0.75, 0.0, 0.0, 3, 0.0, 0.0 point.4=1, 5.808, -4.996, -7.12, 5600, 1, 0.519, 25.0, 0.4, 2.2, 0.75, 0.0, 0.0, 2, 0.0, 0.0 point.5=1, 5.808, 4.996, -7.12, 5600, 2, 0.519, 25.0, 0.4, 2.2, 0.75, 0.0, 0.0, 3, 0.0, 0.0 point.6=1, -5.734, -5.143, -6.22, 5600, 0, 0.519, 0.0, 0.4, 2.2, 0.75, 0.0, 0.0, 2, 0.0, 0.0 point.7=1, -5.734, 5.143, -6.22, 5600, 0, 0.519, 0.0, 0.4, 2.2, 0.75, 0.0, 0.0, 3, 0.0, 0.0 static_pitch=0.492 //static_pitch=4.492 static_cg_height=7.002 max_number_of_points=12 //point.0=4.000, 8.808, -4.996, -8.02, 2500, 0.000, 0.509, 36.960, 0.319, 2.500, 1.882, 5.000, 5.000, 0.000, 0.000, 0.000 //point.1=4.000, 8.808, 4.996, -8.02, 2500, 1.000, 0.509, 0.000, 0.588, 2.500, 1.233, 5.000, 5.000, 2.000, 0.000, 0.000 //point.2=4.000, -10.734, -5.143, -6.523, 2500, 0.000, 0.509, 36.960, 0.319, 2.500, 1.882, 5.000, 5.000, 0.000, 0.000, 0.000 //point.3=4.000, -10.734, 5.143, -6.523, 2500, 1.000, 0.509, 0.000, 0.588, 2.500, 1.233, 5.000, 5.000, 2.000, 0.000, 0.000 //point.4=2.000, 0.000, -18.000, -0.667, 2500.803, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5.000, 0.000, 0.000 //point.5=2.000, 0.000, 18.000, -0.667, 2500.803, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 6.000, 0.000, 0.000 //point.6=2.000, -22.333, 0.000, -1.333, 2500.803, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000 //point.7=2.000, 9.917, 0.000, -3.667, 2500.803, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4.000, 0.000, 0.000 //point.8=2.000, -16.333, 0.000, 6.833, 2500.803, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 7.000, 0.000, 0.000 //point.9=2.000, -1.000, 0.000, -1.833, 2500.803, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 8.000, 0.000, 0.000 //point.10=5.000, -13.485, 5.174, -6.923, 3000.000, 0.000, 0.000, 45.000, 0.000, 0.000, 0.000, 1.000, 1.000, 1.000, 0.000, 0.000 //point.11=5.000, -13.485, -5.174, -6.923, 3000.000, 0.000, 0.000, 45.000, 0.000, 0.000, 0.000, 1.000, 1.000, 1.000, 0.000, 0.000 //--- [lights] //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing light.0=3, -1.043, -26.4, 4.6, fx_navred light.1=3, -1.043, 26.4, 4.6, fx_navgre light.2=2, -1, -26.4, 4.604, fx_strobe light.3=2, -1, 26.4, 4.604, fx_strobe light.4=1, -8.09, 0, 3.85, fx_beacon light.5=4, 2.87, -1.26, 1.89, fx_vclight light.6=3, -19.95, 0, -1.33, fx_navwhi //--- [EFFECTS] wake=fx_wake water=fx_spray dirt=fx_spray concrete=fx_AI_floatplane_spray-and-wake touchdown=fx_tchdwn_s, 1 //--- [brakes] toe_brakes_scale=0.335704 parking_brake=1